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Vector and Operations

Equivalent Vectors

Nabil Akbarazzima Fatih

Mathematics

Definition of Equivalent Vectors

Two vectors are said to be equivalent if they have the same magnitude (length) and direction. Mathematically, two vectors a\vec{a} and b\vec{b} are equivalent if their components are equal. In mathematical notation, this can be written as ab\vec{a} \equiv \vec{b}.

Equivalent vectors can have different positions in a plane or space, but they maintain the same magnitude and direction.

Example of Equivalent Vectors
The purple and orange vectors have the same magnitude and direction, making them equivalent despite their different positions.

Conditions for Equivalent Vectors

Two vectors CD\overrightarrow{CD} and PQ\overrightarrow{PQ} are said to be equivalent if:

  1. Both vectors have equal length: CD=PQ|\overrightarrow{CD}| = |\overrightarrow{PQ}|
  2. Both vectors have the same direction

Representation of Equivalent Vectors

In Component Form

In a two-dimensional Cartesian plane, two vectors a\vec{a} and b\vec{b} are equivalent if:

a=(a1,a2)b=(b1,b2)\vec{a} = (a_1, a_2) \equiv \vec{b} = (b_1, b_2)

where a1=b1a_1 = b_1 and a2=b2a_2 = b_2

In three-dimensional space, vectors a\vec{a} and b\vec{b} are equivalent if:

a=(a1,a2,a3)b=(b1,b2,b3)\vec{a} = (a_1, a_2, a_3) \equiv \vec{b} = (b_1, b_2, b_3)

where a1=b1a_1 = b_1, a2=b2a_2 = b_2, and a3=b3a_3 = b_3

Equivalent Vectors in Component Form
Two vectors with the same components are always equivalent, even if they have different positions in space.

In Terms of Initial and Terminal Points

If vector AB\overrightarrow{AB} has initial point A(x1,y1)A(x_1, y_1) and terminal point B(x2,y2)B(x_2, y_2), then the vector can be expressed as:

AB=(x2x1,y2y1)\overrightarrow{AB} = (x_2 - x_1, y_2 - y_1)

Two vectors AB\overrightarrow{AB} and CD\overrightarrow{CD} are equivalent if:

(x2x1,y2y1)=(x4x3,y4y3)(x_2 - x_1, y_2 - y_1) = (x_4 - x_3, y_4 - y_3)

where C(x3,y3)C(x_3, y_3) and D(x4,y4)D(x_4, y_4)

Properties of Equivalent Vectors

Reflexive Property

Every vector is equivalent to itself.

aa\vec{a} \equiv \vec{a}

Symmetric Property

If vector a\vec{a} is equivalent to vector b\vec{b}, then vector b\vec{b} is also equivalent to vector a\vec{a}.

If ab, then ba\text{If } \vec{a} \equiv \vec{b} \text{, then } \vec{b} \equiv \vec{a}

Transitive Property

If vector a\vec{a} is equivalent to vector b\vec{b} and vector b\vec{b} is equivalent to vector c\vec{c}, then vector a\vec{a} is equivalent to vector c\vec{c}.

If ab and bc, then ac\text{If } \vec{a} \equiv \vec{b} \text{ and } \vec{b} \equiv \vec{c} \text{, then } \vec{a} \equiv \vec{c}
Transitive Property of Equivalent Vectors
Three equivalent vectors: if a ≡ b and b ≡ c, then a ≡ c.

Examples of Equivalent Vectors

Example 1

Vector AB\overrightarrow{AB} with A(2,3)A(2, 3) and B(5,7)B(5, 7) is equivalent to vector CD\overrightarrow{CD} with C(1,1)C(1, 1) and D(4,5)D(4, 5).

Proof:

AB=(52,73)=(3,4)\overrightarrow{AB} = (5-2, 7-3) = (3, 4)
CD=(41,51)=(3,4)\overrightarrow{CD} = (4-1, 5-1) = (3, 4)

Since AB=CD=(3,4)\overrightarrow{AB} = \overrightarrow{CD} = (3, 4), vector AB\overrightarrow{AB} is equivalent to vector CD\overrightarrow{CD}.

Example 1: Vectors AB and CD
Visualization of vectors AB(3,4,0) and CD(3,4,0) which are equivalent in space.

Example 2

Vector PQ\overrightarrow{PQ} with P(0,0)P(0, 0) and Q(2,2)Q(2, 2) is equivalent to vector RS\overrightarrow{RS} with R(3,1)R(3, 1) and S(5,3)S(5, 3).

Proof:

PQ=(20,20)=(2,2)\overrightarrow{PQ} = (2-0, 2-0) = (2, 2)
RS=(53,31)=(2,2)\overrightarrow{RS} = (5-3, 3-1) = (2, 2)

Since PQ=RS=(2,2)\overrightarrow{PQ} = \overrightarrow{RS} = (2, 2), vector PQ\overrightarrow{PQ} is equivalent to vector RS\overrightarrow{RS}.

Example 2: Vectors PQ and RS
Visualization of vectors PQ(2,2,0) and RS(2,2,0) which are equivalent in space.

Applications of Equivalent Vectors

The concept of equivalent vectors is important in various applications, including:

  1. In physics, for calculating displacement, velocity, and acceleration of objects
  2. In navigation, for determining direction and travel distance
  3. In computer graphics, for object transformation
  4. In electrical engineering, for representing magnetic and electric forces